Generally, to rotate an object you'll want to use a rotation matrix. However, this will rotate your object around its origin - you want to ... ... <看更多>
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opengl rotate around point 在 glRotated function (Gl.h) - Win32 apps | Microsoft Docs 的解答
The glRotated function multiplies the current matrix by a rotation matrix. ... about the vector from the origin through the point (x, y, z). ... <看更多>
opengl rotate around point 在 Rotating an object around a fixed point in opengl - Stack ... 的解答
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